I like to see a little risk to the draft. I think what makes the difference for me is the randomness is known in advance.
Randomly generate a number 1-100 for each player
Then have 5 tiers for each player
1.Low risk 80% chance of remaining the same 10% boost 10% drop 96-100 +2 ,91-95 +1,01-05 -2, 06-10, -1
2. Medium risk 60% chance of remaining the same 96-100 +3, 91-95 +2,81-90 +1, 01-05 -3,06-10 -2, 11-20 -1
3. High risk 40% chance of remaining the same 98-100 +4,91-97 +3, 81-90 +2,71-80 +1,01-03 -4, 04-10 -3, 11-20 -2, 21-30 -1
4. High bust chance 96-100 +2, 91-95 +1 , 01-03 -4, 04-10 -3, 11-20 -2, 21-30 -1
5. Late round picks 98-100 +4,91-97 +3, 81-90 +2,71-80 +1, 01-05 -2, 06-10, -1
Plus/negative added to all attributes but can't go over max.
This adds some randomness to the draft. We can have bust and break out players but you only have to take the risked you feel comfortable with.
THis means
Random Pot nerf/Boost
- Steve-LA Chargers
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Re: Random Pot nerf/Boost
Sounds fun - like investing. LOL
Los Angeles Chargers
2041 Super Bowl XLIV Champions
Former commish of the XFBS, XFL, and CCFL
2041 Super Bowl XLIV Champions
Former commish of the XFBS, XFL, and CCFL
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Re: Random Pot nerf/Boost
Steve-LA Chargers wrote:Sounds fun - like investing. LOL
Except you know what the odds instead of guessing. I think it is better than random boost.
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Re: Random Pot nerf/Boost
Wow, this sounds amazing.
After every draft I get to edit 126 players!
Does anyone ever have an idea that makes it less work for me?
After every draft I get to edit 126 players!
Does anyone ever have an idea that makes it less work for me?
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- Posts: 753
- Joined: Mon Jun 17, 2019 5:52 pm
Re: Random Pot nerf/Boost
Rich-League Officer wrote:Wow, this sounds amazing.
After every draft I get to edit 126 players!
Does anyone ever have an idea that makes it less work for me?
I figured if it was liked and accepted. I would or someone else would make a spreadsheet that automate it.
I am not about adding to your work load that much.
- Charlie-49ers
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Re: Random Pot nerf/Boost
I will probably do it, but I want to discuss how many, which rounds, and what attributes.
- Dean-Atlanta
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- Location: Lynnwood, WA
Re: Random Pot nerf/Boost
Is this proposal going to be implemented by executive order or put up for vote among GMs?
Dean
The Atlanta Falcons
"We may win big or lose big, but we don't dodge anybody and we don't makes excuses when we lose."
- Jerry Glanville
The Atlanta Falcons
"We may win big or lose big, but we don't dodge anybody and we don't makes excuses when we lose."
- Jerry Glanville
- Justin-Chicago
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- Location: Indianapolis, IN
Re: Random Pot nerf/Boost
Not in favor
Just sayin...
Just sayin...
- Dean-Atlanta
- Posts: 1447
- Joined: Fri Oct 25, 2019 3:46 pm
- Location: Lynnwood, WA
Re: Random Pot nerf/Boost
Rich-League Officer wrote:Wow, this sounds amazing.
After every draft I get to edit 126 players!
Does anyone ever have an idea that makes it less work for me?
This is easy, the only way to not make this more work than it's worth is to not do it.
Dean
The Atlanta Falcons
"We may win big or lose big, but we don't dodge anybody and we don't makes excuses when we lose."
- Jerry Glanville
The Atlanta Falcons
"We may win big or lose big, but we don't dodge anybody and we don't makes excuses when we lose."
- Jerry Glanville
- Jerry-Redskins
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