(POTW Offense/Defense) Recognition & Points System Proposal

User avatar
Shawn-Giants
Posts: 503
Joined: Wed Jun 12, 2019 1:27 pm

(POTW Offense/Defense) Recognition & Points System Proposal

Postby Shawn-Giants » Fri Sep 05, 2025 9:11 pm

The "Play of the Week" (POTW Offense/Defense) Recognition & Points System

Description:
For each week of the PNFL season, A ‘Play of the Week’ (POTW) for offense and defense will be selected. This play would be chosen based on its weekly post game stats, a game (e.g., Pass play successful for high percentage, yardage, touchdowns, and same for a defensive play), its innovative design, and its overall effectiveness as shown in the results for all the plays called that specific week.

The owner who originally created this play would receive a half point or 1 (e.g., .5 to 1 point max) towards a season-long leaderboard.

At the end of the season, the top 3-5 play creators on this leaderboard would receive a reward. Say 3-5 commodity points each.

Logic & Strategy:

•Encourages Quality Creation: Incentivizes not just play creation, but the creation of effective and impactful plays.

•Awards Success: Directly rewards creators for plays that contribute to in-game success, which aligns with the realism aspect of the league.

•Public Recognition: The POTW award provides public recognition for the creator, fostering a sense of pride and accomplishment.

•No Penalty for Non-Creators: Non-creators are unaffected; they simply don't earn these bonus points.

•Low Administrative Overhead: The selection process can be integrated into existing league review processes (e.g., game recaps, highlights).


Implementation (Low Overhead):

Selection Criteria: The league commissioner or a designated committee would establish clear, objective criteria for POTW selection (e.g., based on game film review, statistical impact, or community vote).

•Weekly Announcement: Announce the POTW and its creator weekly through league communications (forum, league website).

•Leaderboard: Add to contract file to track points for each creator throughout the season.

•End-of-Season Reward: Rewards could be symbolic (e.g., a custom league badge, or points.)


Pros:

•Directly rewards successful and impactful play design.

•Provides ongoing recognition and engagement throughout the season.

•Very low administrative overhead, especially if rewards are symbolic.

•Fosters a culture of innovation and strategic thinking.

•Adds another layer of strategy which doesn't penalize non-participants.


Cons:
•Subjectivity in POTW selection might lead to minor disputes (mitigated by clear criteria) and post game metrics (stats).

•The value of the reward needs to be significant enough to motivate, but not so large as to create imbalance.
Image

User avatar
Jerry-Redskins
Posts: 1561
Joined: Wed Jun 12, 2019 3:02 pm
Location: Sumter SC

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Jerry-Redskins » Sat Sep 06, 2025 5:25 am

Points are a soft cap. My opinion is no more points into the system. Rich is restricting and lowering them each year now. We should not even be doing the betting points in my opinion.
2013, 2036 PNFL Champion

Image

User avatar
Mitch-Dolphins
Posts: 1357
Joined: Thu Jun 13, 2019 10:11 am

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Mitch-Dolphins » Sat Sep 06, 2025 6:34 am

I like the idea of highlighting the top plays for the week. We can do that on the podcast as part of our analysis. We could also have the coach who created the top plays join and share what inspired them to create the play.

However, I don't like rewarding points each week. Maybe reward a pont or 2 at the end of the season to the coach who had the most plays of the week for the season. Also, would these points be rewarded just for new plays created that season? Otherwise, we might as well award Dean 2 or 3 points now since 75% of the play pool is Dean.
PNFL Champion 2045
AFC Champion 2043, 2045

User avatar
Dean-Atlanta
Posts: 1613
Joined: Fri Oct 25, 2019 3:46 pm
Location: Lynnwood, WA

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Dean-Atlanta » Sat Sep 06, 2025 8:27 pm

Another great idea from Shawn and clearly communicates the need to better reward play creators, since new play creation keeps the play pool fresh and innovative and this is a major benefit to the realism of the league if we are simulating the NFL where innovative new plays are introduced by coaches every season.

My latest new play submissions are proof of that. I spent much more time during this last off-season in the HTML editor writing Cold Fusion code for the PCFL web site and recruiting system than in the FBPro98 play editor drawing up new plays. I created some new defensive plays which are looking like mostly trash in real games and I made little effort creating new offensive plays. I created a revamped slot play for 2nd and 3rd downs and a new "CHX" play, for which I submitted PSM and PSR versions.

It's great to see Shawn submitting ideas like this to start discussion on how we can reward new play creation because it's badly needed. Maybe someone should find Eric Davis and recruit him to take Baltimore and fire The Headless Horseman again. He designed some great plays.
Dean
The Atlanta Falcons

"It must be exhausting always rooting for the anti-hero"
- Taylor Swift

User avatar
Mitch-Dolphins
Posts: 1357
Joined: Thu Jun 13, 2019 10:11 am

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Mitch-Dolphins » Sat Sep 06, 2025 9:37 pm

If we reward points for POTW, we should subtract points for "Duds of the Week".
PNFL Champion 2045
AFC Champion 2043, 2045

User avatar
Matt-Jacksonville
Posts: 914
Joined: Thu Jul 04, 2019 8:58 pm
Location: South Texas

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Matt-Jacksonville » Sun Sep 07, 2025 9:03 am

But, how many innovative new plays are possible? Maybe if we delete half our plays and start over we could come up with innovative new plays, but after 50 seasons, I agree with Rich that there isn't much out there that hasn't been discovered. Yes we can refine and improve upon plays we have; however, that's not what I'd call something innovative and new.

Dean-Atlanta wrote:Another great idea from Shawn and clearly communicates the need to better reward play creators, since new play creation keeps the play pool fresh and innovative and this is a major benefit to the realism of the league if we are simulating the NFL where innovative new plays are introduced by coaches every season.

My latest new play submissions are proof of that. I spent much more time during this last off-season in the HTML editor writing Cold Fusion code for the PCFL web site and recruiting system than in the FBPro98 play editor drawing up new plays. I created some new defensive plays which are looking like mostly trash in real games and I made little effort creating new offensive plays. I created a revamped slot play for 2nd and 3rd downs and a new "CHX" play, for which I submitted PSM and PSR versions.

It's great to see Shawn submitting ideas like this to start discussion on how we can reward new play creation because it's badly needed. Maybe someone should find Eric Davis and recruit him to take Baltimore and fire The Headless Horseman again. He designed some great plays.

User avatar
Charlie-49ers
Posts: 916
Joined: Tue Jun 11, 2019 4:36 pm
Location: Anthem, AZ

Re: (POTW Offense/Defense) Recognition & Points System Proposal

Postby Charlie-49ers » Sun Sep 07, 2025 10:42 am

Sorry, I am not in favor of flooding the Play Pool to capture some highlights, kudos, or points! I spend half of my PNFL time each week trying to develop new stuff, and success is far and few between. Not to brag, the last time anything new and innovative was introduced into the League was SF1AslnT, and subsequently a couple of semi-clones from that. One thing I learned a thousand Sims ago is that no one offensive play will beat most defensive plays, and no one defensive play will stop most offensive plays.

However, I am curious! What is the definition of success for a pass play, a run play, and a defensive play?
Image


Return to “General”

Who is online

Users browsing this forum: No registered users and 12 guests