2036 Season Questions
Posted: Thu Jan 16, 2020 12:15 pm
I am reposting this from another thread, as I would like some serious discussion ASAP.
Gentlemen, as Rich started this thread, we need to have a serious discussion about the League. YES, we have busted our butts over the many seasons to make the game as close to the NFL as possible, but we can never get there, as we all know. We have a Salary Cap, Anti-Aging, Un-retirement, and Free Agents; did I miss anything? The Draft Class is much better, all randomly selected attributes, very few super-stars, so you will need to make tough decisions. I cannot figure out how to do Free Agents unless we have some sort of currency for bidding purposes, but clearly we can eliminate the un-retirement aspects of the game. Likewise, we can eliminate the Anti-aging component, or limit it to one/two players per team. We are a slowly fading into oblivion, so lets have as much fun as possible until we give it up. A new season is upon us, how do you want to proceed?
My opinions are below:
1) Rich can tweak the Salary Cap to limit the number of teams in trouble, but we do needs some controls;
2) I can see eliminating the Un-retirement and let the game control the players;
3) If we do not screw around with the Salary Cap, the Free Agent process should be OK, as is; and
4) Anti-Aging seems to be the pivotal issue, which I would like to limit to two players (one on each side of the ball), this season.
I see restricting Anti-Aging will force Salary Cap decisions for less than optimum vet players as they age. This should increase the value of Draftees, Free Agents, and trading. If we continue to allow a lot of vet into years beyond where the game wants to age them, we delay the other issues I mention above. The reality is that my C1, going into his 10th year is not going to have the EN that he had in year 5-6, and my HB1 going into his 11th year is not going to have the SP that he had in his 6-7 year, and my T! going into his 12th year is not going to have the AC or AG that he had in his 7-8th year. We will all have our issues, some more than others, but this is reality in the NFL. Sure, there are exceptions at every position, thus my recommendation for one player on each side of the ball. Maybe next season we cut it back to just one player!
So, if we implement this restriction, I need to look for one or more replacements for this issue in the Draft, in Free Agency, or by trading. All these categories now become more interesting and valuable. Salary Cap aside, I strongly recommend your agreement in eliminating the Un-retirement provision, and also adopting a policy of Anti-Aging no more than one player on each side of the ball going into the upcoming season.
Gentlemen, as Rich started this thread, we need to have a serious discussion about the League. YES, we have busted our butts over the many seasons to make the game as close to the NFL as possible, but we can never get there, as we all know. We have a Salary Cap, Anti-Aging, Un-retirement, and Free Agents; did I miss anything? The Draft Class is much better, all randomly selected attributes, very few super-stars, so you will need to make tough decisions. I cannot figure out how to do Free Agents unless we have some sort of currency for bidding purposes, but clearly we can eliminate the un-retirement aspects of the game. Likewise, we can eliminate the Anti-aging component, or limit it to one/two players per team. We are a slowly fading into oblivion, so lets have as much fun as possible until we give it up. A new season is upon us, how do you want to proceed?
My opinions are below:
1) Rich can tweak the Salary Cap to limit the number of teams in trouble, but we do needs some controls;
2) I can see eliminating the Un-retirement and let the game control the players;
3) If we do not screw around with the Salary Cap, the Free Agent process should be OK, as is; and
4) Anti-Aging seems to be the pivotal issue, which I would like to limit to two players (one on each side of the ball), this season.
I see restricting Anti-Aging will force Salary Cap decisions for less than optimum vet players as they age. This should increase the value of Draftees, Free Agents, and trading. If we continue to allow a lot of vet into years beyond where the game wants to age them, we delay the other issues I mention above. The reality is that my C1, going into his 10th year is not going to have the EN that he had in year 5-6, and my HB1 going into his 11th year is not going to have the SP that he had in his 6-7 year, and my T! going into his 12th year is not going to have the AC or AG that he had in his 7-8th year. We will all have our issues, some more than others, but this is reality in the NFL. Sure, there are exceptions at every position, thus my recommendation for one player on each side of the ball. Maybe next season we cut it back to just one player!
So, if we implement this restriction, I need to look for one or more replacements for this issue in the Draft, in Free Agency, or by trading. All these categories now become more interesting and valuable. Salary Cap aside, I strongly recommend your agreement in eliminating the Un-retirement provision, and also adopting a policy of Anti-Aging no more than one player on each side of the ball going into the upcoming season.