Dean-Atlanta wrote:I think what Shawn is proposing would be a net positive for the league, it should be adopted for next season.
How? Just saying it doesn't make it so and doesn't help the discussion. Give reason and why you think that.
It will make Game Planning harder so increase the time and skill level to be in a league that isn't full. As you have noticed with the college league people only have so much time. If you increase the time needed for the PNFL the more likely each season another coach leaves or checks out. Neither are good for the league
You have said over and over that new plays aren't able to compete with current plays. So even your own words encouraging play creation is net neutral. It also isn't an accident that teams that spend the most time in the play editor tend to finish in the bottom of the league.
I see tons of downsides and nothing good coming from it. Also it isn't NFL realistic. Every NFL teams has all new stuff done on Sunday Broke down that week. NFL teams have installed things in one week so there is no realistic reason to put this in.
Finally I appreciate play creators but this isn't a play creation league. In fact the reason play creation works so well back in the day is that leagues allowed AI busters and the pool weren't as refined as PNFL's so things to exploit. The thing is PNFL play pool is refined so play creations doesn't move the needle and rules changes aren't going to change that.
TLDR: This won't help play creators win and might lead non-play creators to lose interest.