Steve-LA Chargers wrote:I believe the creators of FBPRO knew what they were doing when they created 'throw a fake' logic and it's just the end users trying to over-control it out of some kind of unfounded fear that it contributes to AI busting.
Back when I was co-commishing the XFL, we started rolling back rules like this because we fully believed that anything you create offensively in FBPRO can be countered by creative defenses and good play calling. This falls within that IMHO.
I say let coaches be creative. Kill the rule. If you don't like it, get DBs with better IN or make plays that will stop it once you have access to the play in the playpool. Doesn't matter how fast DBs are - that's too much M2M think - plenty of well designed zones and reads kill a lot of good passing plays.
If you really feel it needs to be controlled because you think it will cause too many AI busters, then partially enforce. Maybe allow full unhindered use of 'throw a fake' in PLR, PRD and enforce the current rule for PMs and PSs only. We can even think about it situationally. When would 'throw a fake' typically happen in a game? Third and long? Second and short? If we approach its enforcement situationally, we could say all third down play types (PSR, PMR, PLR) and PRD are exempt from the rule.
I agree with Steve, however, To allow this without testing before kickoff of the new season is not PNFL like. Have it on the Agenda for Next season, no wild cowboy implementations before the new season kickoff.
Besides you can already perform the intended action by using stop and wait, and misdirectional route trees with timing already. You can do this in the play editor without creating any or modifying any rules, instead of inputting logic like throw a fake, you draw the fake and input .2 seconds waits and throw a timed pass, it works like intended and looks exactly like what you want it to. It's there already no need to create any new rules or complications.
The play editor is one of the most powerful extentions of the game. If you want some concepts, you can use Madden play concepts and convert them to PNFL plays, my off-season submission will include plays I ported from that Madden play DB.
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